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Fire Crux MageTier 1

at RWTCollective - ALC Store Championship

decks
4 (9.1% of field)
matches (non-mirror)
20 13-4-3
overall winrate
72.5%
ELO-adjusted winrate
65.1% avg ELO +5.8 per match
expected value
57.6% share-weighted (raw)
EV (ELO-adj)
56.4% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1332 · median 1376 · range 1154–1423 (4 pilots with an ELO rating)
1052 Q1 1154 Q3 1384 1736
50% of pilots are in the field's top quartile, 0% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Aggro 11.4% 0
Water Allies 11.4% 4 2-1-1 62.5% 56.2% 55.6% +3.6
Fire Luxem Assassin 9.1% 2 1-0-1 75.0% 58.3% 57.3% +7.1
Fire Arcane 6.8% 5 2-3-0 40.0% 44.4% 42.3% -4.4
Rogue 6.8% 1 1-0-0 100.0% 60.0% 58.5% +13.5
Wind Allies 6.8% 3 2-0-1 83.3% 64.3% 63.6% +10.1
Fire Umbra Diana 4.5% 1 1-0-0 100.0% 60.0% 59.8% +15.7
Water Vanitas 4.5% 0
Wind Crux Lorraine 4.5% 1 1-0-0 100.0% 60.0% 58.9% +14.3
Fire Astra Arisanna 2.3% 1 1-0-0 100.0% 60.0% 56.0% +9.6
Fire Crux Lorraine 2.3% 0
Fire Crux Merlin 2.3% 0
Fire Tera Silvie 2.3% 0
Fire Triskit 2.3% 0
Fire Umbra Ranger 2.3% 0
Water Astra Cleric 2.3% 1 1-0-0 100.0% 60.0% 58.1% +12.9
Water Crux Mage 2.3% 0
Water Luxem Assassin 2.3% 1 1-0-0 100.0% 60.0% 58.1% +13.0
Water Tonoris 2.3% 0
Wind Neos Tonoris 2.3% 0
Wind Silvie 2.3% 0
Decklists · 4 from this event

The 4 public Fire Crux Mage decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 3 cards with non-zero signal (raw numbers, including 3 held back from the grid above)
Card Edge In winner In loser Same Direction
Fracturize -1.00 0 1 0
Chilling Touch +1.00 1 0 0
Refracting Missile -1.00 0 1 0

JSON: /api/events/1447/archetypes/Fire Crux Mage